1. Introduction
1.1. README
1.1.1. Introduction
1.1.2. Strengths
1.1.3. Opportunities
2. Tutorial
2.1. Basic Concepts
2.1.1. Theory
2.1.2. Components
2.1.3. Protocols
2.2. Learn from Examples
2.2.1. Remote Function Call
2.2.2. Remote Object Call
2.2.3. Object Oriented Network
2.2.4. Remote Critical Section
2.3. Learn from Projects
2.3.1. Chat Application
2.3.2. Othello Game
2.3.3. Grid Market
3. Appendix
3.1. SWOT Analysis
3.2. Blockchain
Published with GitBook
2.3.2. Othello Game
Othello Game
1. Outline
2. Design
3. Implementation
results matching "
"
No results matching "
"